Garden of Eden

Local fruit finder and reviews

Green background of fruit trees and fieldsGreen background of fruit trees and fieldsGreen background of fruit trees and fields
UI screen with a selected fruit store on the map
Light UI fruit screen with ratings and reviews

A discovery app for finding top fruits in an area, getting reviews and fruit information.

Challenge

There are well studied benefits of setting goals in life. People, however, don’t usually feel they are making progress towards their goals or that their daily tasks have any effect on them. Often many of us have troubles staying motivated or focusing on the important.

Challenge

An effortless fruit search and a seamless map browsing experience.

Light UI grid of profile, map, fruit and store screensLight UI grid of profile, map, fruit and store screensLight UI grid of profile, map, fruit and store screens
Objective

A customizable task manager that could make noticing goal's progress easier. The ambition was to create a strong basis for different productivity needs and a possible competitor in the market.

High level goals were to:
1. Make it fun and easy to use daily for everyone.
2. Give users more control over the app’s behaviour.

Objective

Organic, warm design with a bit of cultish tone to spread the love of fruits. Colourful, but not too distracting. Fresh feel, yet familiar experience navigating and browsing products and stores.

Iphone screen with a fruit creation UI

New fruit creation to let others know about it

UI screens grid of fruits and reviews

Fruit's ratings and reviews

UI screens of a map with fruits plus a filtered list and a fruit page

Filters based on users' feedback to find must-try, local fruits and those that are in season

Iphone screen with a list of fruits
Outcome & Lessons learned

Circumstances could've been better, but enough for practice. I experienced the importance of key UX research method – user interviews. Extensive secondary research helped me see some productivity issues or problems in productivity apps, but primary research is irreplaceable when it comes to understanding the user. Without it I might have been solving problems people didn’t actually have.​​​​​​​​​​​

Outcome & Lessons learned

There are many intricacies in details that aren't apparent in UIs at first. You need a lot of time and effort to get those right, to plan all the logic, to take every nuance into account, so users would have a seamless experience.

Light UI grid of onboarding, store selection and creation screensLight UI grid of onboarding, store selection and creation screensLight UI grid of onboarding, store selection and creation screens